![]() While climbing or Swimming, each foot of Movement costs 1 extra foot The target also gains aĬlimbing speed equal to its walking speed. To move up, down, and across vertical surfaces and upside down alongĬeilings, while leaving its hands free. Until the spell ends, one willing creature you touch gains the ability ![]() ![]() Upside down on ceilings, without needing to make an ability check. The spider can climb difficult surfaces, including If you are affected with spider climb, you can treat any difficult or impossible surface that you would normally need to climb, as normal flooring. That's why spell doesn't affect them unless they are incapacitated/prone etc. After all, no actions needed to activate the spider climb as a creature walks from the wall to the ceiling. That makes them equal to all other normal walkers and the spell affects them the same as everyone.Ģnd: The moment that the floor becomes ceiling, these creatures can instantly attach to it and become anchored to "the ground". I found two possible logical conclusions:ġst: While creatures, such as Giant Spiders, have spider climb and a climbing speed, they still have their normal movement speed, which is logical: while they are moving on the floor they are walking/standing. Now, a creature with spider climb ability can climb difficult surfaces, including upside-down on ceilings, without needing to make an ability check. Īs I understood from the description, the spell changes the laws of physics in a certain area and causes objects and creatures in it to fall on the ceiling as if it were a floor. A creature can make a Dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall. All creatures and objects that aren’t somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. This spell reverses gravity in a 50-foot-radius, 100-foot high cylinder centered on a point within range. So I'd like to know your interpretations and avoid being prejudiced. However that can come as a situation "DM against player" (which is not good but sometimes inevitable). ![]() Although not actually a demon, the creature has been given its name by survivors because of its appearance and especially malevolent attitude it not only kills to feed itself, it enjoys the hunt and subsequent torture of its victim.I understand that such a question is rather left up to the DM. The webbing can also be attacked and destroyed (AC 10 hp 5 vulnerability to fire damage immunity to bludgeoning, poison, and psychic damage).Ĭreated in the bowels of the underworld, the extremely rare demon spider is one of the largest varieties of its kind. As an action, the restrained target can make a DC 14 Strength check, bursting the webbing on a success. Hit: The target is restrained by webbing. Ranged Weapon Attack: +6 to hit, range 30/60 ft., one creature. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, ev en after regaining hit points, and is paralyzed while poisoned in this way. Hit: 12 (2d8 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. The spider ignores movement restrictions caused by webbing. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Senses blindsight 10 ft., darkvision 60 ft., passive Perception 11
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